Index of classes


A
animated_mesh [Irr_scene]
Class IAnimatedMesh
animated_mesh_node [Irr_scene]
Class IAnimatedMeshSceneNode
animator [Irr_scene]
Class ISceneNodeAnimator
animator_collision_response [Irr_scene]
Class ISceneNodeAnimatorCollisionResponse
attribute_exchanging_object [Irr_base]
Class IAttributeExchangingObject

B
billboard_node [Irr_scene]
Class IBillboardSceneNode

C
camera [Irr_scene]
Class ICameraSceneNode
collision_manager [Irr_scene]
Class ISceneCollisionManager
cursor [Irr_gui]
Class ICursorControl

D
device [Irr]
Class Irrlicht Device
driver [Irr_video]
Class IVideoDriver

E
element [Irr_gui]
Class IGUIElement
environment [Irr_gui]
Class IGUIEnvironment
event_receiver [Irr_base]
Class IEventReceiver
event_receiver_fun [Irr_base]

F
file_system [Irr_io]
Class IFileSystem
font [Irr_gui]
Class IGUIFont
fresh_mesh [Irr_scene]
fresh_mesh_buffer [Irr_scene]

I
image [Irr_gui]
Class IGUIImage

L
light_node [Irr_scene]
Class ILightSceneNode

M
manager [Irr_scene]
Class ISceneManager
material [Irr_video]
Class SMaterial
material_fresh [Irr_video]
material_layer [Irr_video]
Class SMaterialLayer
mesh [Irr_scene]
Class IMesh
mesh_buffer [Irr_scene]
Class IMeshBuffer
mesh_node [Irr_scene]
Class IMeshSceneNode

N
node [Irr_scene]
Class ISceneNode

P
particle_affector [Irr_scene]
Class IParticleAffector
particle_box_emitter [Irr_scene]
Class IParticleBoxEmitter
particle_emitter [Irr_scene]
Class IParticleEmitter
particle_fade_out_affector [Irr_scene]
Class IParticleFadeOutAffector
particle_system_node [Irr_scene]
Class IParticleSystemSceneNode

R
reference_counted [Irr_base]
Class IReferenceCounted

S
shadow_volume_node [Irr_scene]
Class IShadowVolumeSceneNode
skin [Irr_gui]
Class IGUISkin
static_text [Irr_gui]
Class IGUIStaticText

T
terrain_node [Irr_scene]
Class ITerrainSceneNode
texture [Irr_video]
Class ITexture
timer [Irr_base]
Class ITimer
triangle_selector [Irr_scene]
Class ITriangleSelector

V
volume_light_node [Irr_scene]
Class IVolumeLightSceneNode